General
- Moist cave walls next to water
- Relevant AoE spell casting is now shown in per unit battle log too
- Fix for scrolling of per unit battle log (with +,- keys)
- Temperature changing units are capped to a single one one per square
- Disintegrate will no longer target a bush if someone is standing in the same square
- Auto Recruitment will now buy as many time as possible, making commander recruitment more reliable
- Greedy is now a tag for units refusing to give up magic items (decoupled from stupid)
- Statues of the Underworld can now be constructed in former settlements as well
- Fix for clouds being turned into desert
- Less mist from cloud forests
- Battle log is now slightly wider on widescreen monitors
- Fix for commander died by disease message
- Upgrades of e.g. dwarves can now be performed on other planes as well
- Some units were drawn at incorrect size when viewing stats
- Canceling Save & Quit no longer quits the game
- Fix for some terrain graphics glitches when zooming
- Clear on screen message after ending turn
- Fungus Year is now affected by wilder setting
- Fix for Winged Monkey sprite
- Peddlars can now only spawn from special locations
- Fix for corrupted text with newer versions of the sdl2-ttf lib
- Stat & typo fixes
Network / Multiplayer
- Better cleaning up of partly deleted lobby games
AI
- Tweak of AI square conquering priorities
Modding
- Translation support
- New start option: --dumpstrings
- New translation commands: translation, fontfile
- New monster command: greedy
Changed files in this update