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Update notes via Steam Community
  • Added new building models and a new room configuration
  • Added new tree models
  • Added new projectile model variations
  • NPC eyes can be shaped differently
  • Added a new platforming terrain feature (crates that spawn on higher platforms have a higher chance of loot)
  • Adjusted terrain generation to have more cover for stealth purposes
  • Adjusted spawning to be more consistent and have less "empty" areas
  • Charged-shot projectiles are larger
  • Reduced chargeup sound of Charge Attack
  • Chances of crate loot is increased inside buildings and towers
  • Other minor performance tweaks and Focus Engine updates


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- Phr00t
Windows 64-bit 8089 Content Depot 1593281
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Linux 64-bit 8089 Linux Depot 1593282
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macOS 64-bit 8089 Mac Depot 1593283
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