- Added new building models and a new room configuration
- Added new tree models
- Added new projectile model variations
- NPC eyes can be shaped differently
- Added a new platforming terrain feature (crates that spawn on higher platforms have a higher chance of loot)
- Adjusted terrain generation to have more cover for stealth purposes
- Adjusted spawning to be more consistent and have less "empty" areas
- Charged-shot projectiles are larger
- Reduced chargeup sound of Charge Attack
- Chances of crate loot is increased inside buildings and towers
- Other minor performance tweaks and Focus Engine updates
Also -- want better custom song support in your VR rhythm game? Want to sing too? Introducing PerformVR!
- Phr00t
Changed files in this update