Game changes:
- Added more graphics options ranging from low (ps2) to presidential (the current default).
- The player characters will now fade when the camera is close to them. This should make it easier to see targets when the camera is aimed up.
- Added Champions Rest to [REDACTED] dead end.
- Fixed bug relating to floating point imprecision on [REDACTED].
- The moon approaches.
Balance changes:
- [REDACTED] - Pattern 1 - Bullet 34 - Damage:
2.0-> 2.3 (+0.3) - [REDACTED] - Pattern 1 - Bullet 33 - Damage:
3.0-> 2.1 (-0.9) - [REDACTED] - Pattern 1 - Bullet 32 - Damage:
2.2-> 2.1 (-0.1) - [REDACTED] - Pattern 1 - Bullet 24 - Damage:
1.9-> 2.2 (+0.3) - [REDACTED] - Pattern 3 - Bullet 27 - Damage:
2.0-> 2.2 (+0.2) - [REDACTED] - Pattern 4 - Bullet 6 - Damage:
25.5-> 25.0 (-0.5) - [REDACTED] - Pattern 2 - Bullet 1 - Damage:
15.0-> 15.2 (+0.2) - [REDACTED] - Pattern 2 - Bullet 2 - Damage:
15.0-> 15.2 (+0.2) - Updated boss collision boxes.
Changed files in this update