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Update notes via Steam Community

VISUALS

Various new and improved VFX

BUGS

  • Perk system works correctly after battle now
  • Many other bugs caused, and fixed

CONTENT/GAMEPLAY

New “Quests” UI tab

  • New “Jobs” UI tab for frog feeding
  • The second player can now use abilities in battle with their own meter, which is charged at the same time as the first player’s meter! Abilities are selected by pressing a face button on the controller (on an Xbox pad, that would be X/Y/A/B)
  • Many new monsters and areas - although not all are accessible
  • Many new cutscenes

DEBUG/PLAYTESTING

A new debug/playtesting tool allowing us to create our own custom battle encounter using ANY monsters in the game; open the debug console with `, then type listmonsters to view all possible opponents. cleardebugarena will reset the encounter, and adddebugarena (monster ref) will add an opponent to the battle. Then, type map loc_debug_arena to go to the battle area and fight! Obviously this won't be in the final game, but for now it's a great way to experience the vast variety of monsters we've been working on.

Windows Flowstone Saga Playtest Content Depot 1638941
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macOS Flowstone Saga Playtest OSX Depot Depot 1638942
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Linux Flowstone Saga Playtest Linux Depot Depot 1638943
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