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Update notes via Steam Community
General
- SFX system rehaul: in-game sound effects no longer play when the game is paused. It is now possible to configure the SFX volume separately from the music volume in the audio settings menu.
Lord Nutmeg
- The timing of the explosion effect at the beginning of Phase II has been tweaked. There are no modifications at all to gameplay.
Windows Content Depot 1696721
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