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Airship: Kingdoms Adrift Playtest update for 29 January 2022

Patch 0.7.1 - 27th January 2022 is released!

Share · View all patches · Build 8104294 · Last edited by Wendy

Patchnotes via Steam Community

Patch 0.7.1 - 27th January 2022 is released!
Branch: Playtest-Default

What's new?

Debug Console

  • This build provides debug console for a better playtesting experience
  • Shift+F2 to Activate/Deactivate debug console
  • Use "ListDebugStatus" to see all debug features

Sidequest

  • First look at the new side quest system
  • Transport goods between Silberblum storehouse and Pirnmill port for quest rewards!

Combat improvement
-Now in a fleet battle, guns are allowed to lock on and fire at secondary target(s)

Visual improvements

  • New Character portrait for William Walter Wellington III
  • New AK fleet background image (as William's backdrop)
  • New Silberblum HQ background image (as Sigrun's backdrop)
  • New Quest item sprites
  • Smoke particles in ports now showing properly
  • Update in-game logo assets from Airship Academy to Airship: Academy

UI/UX improvements

  • Replace travel UI buttons with High-resolution assets
  • Improve UX/UI for item transfer system inside the shipyard
  • Better readability for item tooltip
  • Better readability for enemy fleet UI
  • Partial reskin of the travel screen UI

Miscellaneous

  • Resistance bonus for larger protection parts
  • Ship control types are now selectable (Classic turning and Advanced turning)
  • Port facility systems are now refreshed upon quest completion
  • Dramatic narration can no longer interfere with the combat gameplay
  • Allow the player to middle-mouse click and pan around during immersive narration
  • Change Ship-based encounter rendering range to 3,000m
  • Remove boundary from traverse map
  • Landmass for the Everspring region

Bug fixed

  • Stackable item now working properly
  • Shipyard's firing chain panel now working properly
Airship Academy Playtest Content Depot 1625041
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