- Texturing/Mapping of Jet
- VR hands are now animated instead of static
- Fixed wobble issue in non-VR character model while seated in vehicles
- Fixed bug that was preventing deletion of newly added control binds
- Fixed RWR and radar displays being unstable
- Fixed inverted behavior of AI ball instrument
- Improved formatting of VR calibration menu
- Added new step for VR players in tutorial where you can calibrate your avatar in front of a mirror
- Replaced hands and wrists in character model
Patch 4
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