Hey everyone,
Welcome to the first patch of 2022! Just a few minor things we’ve been working on since Spaced Out! launched in December.
Highlights include:
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WeGame mod support
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Fixes for Linux worldgen issues
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Helped Sweepys get a little more confidence…they’re no longer afraid of everything, just critters
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Adjustments to meters on many buildings when using colorblind settings
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Critters won’t idle where Pneumatic Doors are being constructed anymore
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Plenty of crash and bug fixes
Check out the full patch notes on the official forums to see all the other things we’ve fixed or polished.
You can continue to report bugs here.
Also: keep an eye out for our 2022 roadmap! It explains what’s happening behind the scenes at ONI, and where things will be going for the next little while. We’ll link to that post here by the end of this week.
Changed depots in demo branch