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Update notes via Steam Community

Quick patch to fix some things

  • Changed backend system for controllers. This should be way more efficient and responsive. Hopefully fixing issues with eaten inputs.

  • More optimization of redundant code, improving performance

  • Fixed a bug that spawned your thrown sword too far back resulting in you teleporting to the same teleportation point over and over.

  • Rare bug where you couldn't finish the level and restart

  • You can't bind the same key twice. Note, if you do mess up your controls, either hold P on rebind screen or edit the keybind.ini in the game folder.

Let me know if something broke or needs to be improved, use the Steam forums or www.twitter.com/velocitynoodle

Velocity Noodle Content Depot 1488651
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