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Update notes via Steam Community
Prisoners,

Just in time for Steam Lunar Sale we release another patch, with both new features and bug fixes.

Stay safe,
10 Chambers

PATCH NOTES


Rundown 6.0 / Destionation


NEW FEATURES & CHANGES

  • Communication Menu
    • Crosshair remains visible to allow for aiming at stuff
    • Can issue “Use Glue” command towards enemies
    • Changed “Cancel That” to “Drop the Item”
  • Player Bots
    • Are even smarter about carrying Items. They’ll prefer to keep holding the Fog Repeller Turbine so you don’t get infected.
    • Will pick up and swap Resources & Consumables based on prioritization
    • Will stop moving when you’re interacting with them
    • Will make a limited effort to glue moving targets

BUG FIXES

  • Fixed bug where sound could stop playing
  • Fixed bug where bots could pickup lock melters but be unable to use them
  • Fixed bug where after checkpoint restore, boosters were not applying
  • Fixed bug where after using a checkpoint, blood doors would not make sounds
  • Fixed bug where enemy movements would excessively jitter on high latency clients
  • Fixed bug where bots could get stuck in a loop trying to apply resources to themselves
  • Fixed bug where the Apparel Drop popup would show the same item multiple times when starting
  • Rundown 6 for the first time
  • Fixed bug where HSU scans are floating in the air
  • Fixed bug where players joining in-progress during combat are not set as in-combat
  • Fixed bug where restoring from checkpoint could cause a duplicate enemy wave to spawn
  • Fixed bug where after checkpoint restore some subobjective info didn’t show
  • Fixed bug where some enemies meleeing doors would cause them to instantly break
  • Fixed bug where players could clip through the side padding on the Cargo Dropcage
  • Fixed various exceptions



Changed depots in development branch

View more data in app history for build 8099314
Windows 64-bit Project Cell Content Depot 493521
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