Here's the full list of changes:
- Fixed a bug that zeroed physical resistance.
- Fixed a dialogue bug that made the Dreadlord idle.
So, uhm, yeah. It seems that there hasn't been any physical resistance from armour against anything for awhile. I forgot brackets from a check and thanks to that everything always led to the same result, which is that physical resistance was zeroed just before it should have reduced damage (I couldn't find the bug first time when I checked because the debug spam said everything was good).
If the early game has felt hard lately, it's due to this.
The another bug was that it was possible to keep the Dreadlord idle by closing the dialogue and that's not exactly how it was supposed to work.
Let's have a vote in the comments, was that resistance bug game breaking or something that's hardly worth a mention?
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