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Black Forest update for 25 January 2022

Beta Update

Share · View all patches · Build 8081658 · Last edited 25 January 2022 – 10:39:03 UTC by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.
  • Change: Well and watchtower now also use the "assign/remove" game mechanics, instead of the man-for-one-day mechanic
  • Fixed: Monsters spawning on top of each other bug
  • Fixed: A bug that caused peasants to abandon tasks seemingly at random
  • Fixed: Visual bug of insane speed of the active button indicators in the context menu
  • Balance: Workshops (carpenter, mason) now add much more to gathering (+20% per worker plus a flat 10%)
  • Balance: Villagers will occasionally return with twice the usual amount from the forest (lucky find)
  • Balance: Damage caused by freezing now depends on the actual temperature
  • force-despawning monsters on daybreak
  • fixed several exceptions and small bugs
  • preparing sandbox and doomed mode
  • reworked cabbage field for more realistic harvest and damage displays

Changed depots in testing branch

View more data in app history for build 8081658
macOS 64-bit Black Forest (Mac) Depot 523071
Windows 64-bit Black Forest (Windows) Depot 523072
Linux 64-bit Black Forest (Linux) Depot 523073
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