Hello, friends
First update of 2022 is now being tested on the PTS and will hit live servers on February 1st.
It will deliver more flexible and player-controlled spawn system, improved special sound positioning with Steam Audio, new location and fixes for known bugs.
All players progress will be wiped with this update!
New features:
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New respawn system - now all players can choose a respawn point from available ones on the respawn screen map
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Steam Audio integration - significant improvement for environment sounds spacial positioning
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Base building availability zones expanded
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New location “Silo” - between lower Safe Zone and Dubovoy
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New furniture added to houses interior
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World map icons redesign
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Shot sound attenuation based on the distance to the shooter tweaked
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“Press Enter” death screen removed
Bugs fixed:
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Maklok lake not making sounds when walking on the shoreline
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Main menu changes to the sound settings are not applied upon server connection
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Map legend’s position is shifted on the spawn screen
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Player’s body marker info is missing from the map’s legend
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Boxes used for craft no longer have collision
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Player’s Base will be destroyed if the owner or registered person has no logins to the server within a week
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Traders have wrong items count if this item was added to the starter kit
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Wrong number of logs displayed in the message after player cuts down a tree
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Autorun works with main menu opened
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Game menu and Chat windows remain opened after player’s death
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Right click menu is not always properly opened upon right mouse button click
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Wrong items spawn cooldown after moving an item into the crafted box
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Sometimes weapon modifiers placed in inventory work incorrectly
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Sometimes player gets disconnected when shuffling certain items in inventory
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Markers are not fully visible at the edges of the screen
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ADS mode can get stuck after Esc is pressed
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Render distance is too low for crates on player’s bases
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Foam on water on Mid and Low graphics settings
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PLayer can fall under the map when clinging to a concrete well
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Various graphical content issues
Changed depots in testserver branch