_Hello everyone! Update 70 is coming with new troop formations, new weapon cores, an upgrade system, and mooooooooooooooooore!
_
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Additions
**
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New Mod:
-Anti-Personnel Missiles -
All Mods have been modified to use weapons' primary attacks
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New Weapon Cores for the Pistol:
-Eagle Eyes
-Deadshot
-Large Caliber
-Infinite Magazine -
A crafting system has been added!
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Equipment can now be upgraded, refined, or recycled
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The Eternal Glove is back! (targets enemies and allies alike!)
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Missions' difficulty is now more obvious
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More information about Good Will with characters and factions will be given in-game
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Battlefield statuses now have voice-overs (players' request)
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3 New troop formations!
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Ships can no longer phase through objects
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A small cutscene has been added when purchasing ships
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NPCs now look at you when close by
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New female NPC skins
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NPCs will now be able to give local commerce information (players' request)
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Picking up quests will now let you choose if you wish to track it or not (players' request)
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The mission board shows where to go to complete missions (players' request)
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Mining and recycling now have proficiency levels
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Tutorials can now be turned off (players' request)
Fixes:
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Players’ names will be added in front of their companion in multiplayer (players' request)
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Black screens after loading should not happen anymore
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Rift levels will now display correctly
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Dying while reloading the bow will not loop the reload sound anymore
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UIs on the star chart will now function correctly
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Ships will now drop units on the battlefield when needed
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The level up effect was slowed down
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Colonies will now sell troops
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The initial number of troops when starting a battlefield will now be correct.
EXPERIMENTAL
- NVIDIA DLSS and AMD FSR
Changed depots in efas_ci branch