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Breakwaters update for 22 January 2022

-Fixed world rendering issue after exiting a world and loading into another

Share · View all patches · Build 8067871 · Last edited 22 January 2022 – 18:06:05 UTC by Wendy

Patchnotes via Steam Community

-Fixed bug where the world would sometimes not render correctly after loading a world, then exiting to load into another world.
-Improved various UI logic
-Fixed world map biome names to use the public name instead of the debug name
-Properly reset island rendering bounds when a new world is loaded in
-Fixed wrong island types showing up in the world vs what was in the island type lists for a specific biome

Windows 64-bit Breakwaters Depot 1203181
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Unused Breakwaters beta Depot 1203182
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