This weeks update:
- Income taxation has been added. All tax goes to the player to spend with the merchant or the docks.
- I spent most of the week testing unreal engine 5 (early access), preparing new environments, testing nanite, lumen and figuring out a few issues.
- Improved nighttime system.
- Improved archer system.
- Improved tanner system.
- Fixed enemy blocking the camera.
- Fixed movement speed changed by the past task in some circumstances.
- Fixed issue with the market merchant.
- Fixed multiple issues with the hunter.
- Fixed issue with the blacksmith.
Next week:
- Unhappy or drunk villagers may cause arson.
- Improve fire system to allow all people to put out fires, not just labourers.
- Add fights between villagers can result in death caused by unhappiness or drunkness.
- Law limiting alcohol consumption allows people to drink but not so much that they get drunk and rowdy, which will mean less happiness.
- Improve accuracy of movement lines.
Changed files in this update