This weeks update:
-
Income taxation has been added. All tax goes to the player to spend with the merchant or the docks.
-
I spent most of the week testing unreal engine 5 (early access), preparing new environments, testing nanite, lumen and figuring out a few issues.
-
Improved nighttime system.
-
Improved archer system.
-
Improved tanner system.
-
Fixed enemy blocking the camera.
-
Fixed movement speed changed by the past task in some circumstances.
-
Fixed issue with the market merchant.
-
Fixed multiple issues with the hunter.
-
Fixed issue with the blacksmith.
Next week:
-
Unhappy or drunk villagers may cause arson.
-
Improve fire system to allow all people to put out fires, not just labourers.
-
Add fights between villagers can result in death caused by unhappiness or drunkness.
-
Law limiting alcohol consumption allows people to drink but not so much that they get drunk and rowdy, which will mean less happiness.
-
Improve accuracy of movement lines.
Changed files in this update