As of January 15, 2022,
The sales volume of our first action game "Halluci-Sabbat of Koishi" on steam has exceeded 2000,
with 121 reviews and 96% positive
We sincerely share this joy with you, and many painters have drawn congratulations for us:
画师：赤西 (will there be Youmu or not (laugh))
The first three game pictures will be added to the CG appreciation page of the game in today's update.
Thank you very much for your support and the hard work of painters and teachers.
In addition, some problems in bug feedback.
Such as "Purple skeletons won't move", "lily white won't move in the second stage", "the final boss is too simple", "no Koishi to get the plot of mushrooms", etc. in fact, these are caused by the unfinished game. When the game is completed, these problems will be solved. Please rest assured.
The tuning of the game feel has been improved in the first week's update, but we will continue to optimize it.
Because this is the first time the club has made an action type game, there is a lot of experience to accumulate, which has caused the lack of experience for everyone. I also thank and apologize for your understanding and increasing suffering.
**Due to the low cost production, the sales volume in the first week can recover more than 60% of the development cost,
After that, please look forward to more sound actors, CG and Touhou characters.
↑After all, this is the most expensive part of the game**
But everyone in the club is full of energy because of the support and encouragement of the players,
Everyone will work hard in the new year to produce more exciting and interesting suffering boss wars for everyone~
I wish you all a happy lunar new year in advance~
Thank you again. It's a great honor
Developers of the Deep