This small patch addresses several small issues that surfaced after the UI Overhaul update!
- Adjusted the battlefield positions script. Enemies should be spread more evenly on the battlefield when a summon occurs.
- Fixed the level up card rewards being under the other text on the same screen.
- Fixed that self freeze can steal the next turn as well (Double end turn bug).
- Fixed the temporary cards with "when discarded" effects that aren't removed when discarded.
- Fixed the glow for the card Pounce when a target behind the front one is shocked.
- Fixed the card Pounce when the greatbow is equipped (will be similar to Shatter now).
- Prevented victory/defeat and abandon run happening at the same time.
- Fixed enemy turn lock when enemy summons override an allied summon that was attacking (Red drake fight / Silgas).
- Fixed the doubling spyglass not correctly copying power surge+.
- Fixed Paladin sometimes not creating Charge Up cards after playing its 10th card.
- Moved the Map Legend so that it's not covered by phones' camera notches.
- Fixed many more small issues!
The UI Overhaul bugfix update
Update notes via Steam Community
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Breach Wanderers Content
Depot 1394131
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