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---Red---Tether--> update for 20 January 2022

Red Tether Version 1.004/5 (Launch)

Share · View all patches · Build 8056492 · Last edited by Wendy

Patchnotes via Steam Community

1.004 (Launch)

  • Restructured tutorial circuit a bit
  • Advai has a whole bunch of new tips in store
  • Chemical Spill zone now uses darker background by default
  • Fixed a bad variable check when initiating stabilizing (addressing potential crash)
  • Fixed controller ZAxis not registering when bound to certain actions (?)
  • Fixed missing tutorial message about cutting all tethers
  • Fixed screen glitch option saving as ui glitch option instead
  • Fixed increased turn speed when swinging not taking effect when playing with controller
  • Fixed missing cloud gen value in industrial zone, leading to too much clouds
  • Fixed background planet scale not being correctly adjusted to zone progression
  • Fixed changing background options while on wave 0 not removing existing parallax objects

1.005 (Launch)

  • Removed sound pitch changes during stabilizing in an attempt to resolve related crash
  • Fixed Armored Shields granting full explosion immunity
  • Fixed elite destroyers sometimes dropping health
  • Fixed (homing?) tethers becoming locked in place when deflected by wardog melee (?)-
  • Fixed upgrade ships not being excluded from boss adds seppuku protocol
  • Enemy railguns now lead their shots while you are boosting

Please note that I'll be attending Global Game Jam this weekend and can't push another update till next week. Please report any issues you find and I'll to resolve them after Sunday.

Red Tether Content Windows Depot 1714081
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