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Update notes via Steam Community
Crashes:

- Fixed issue while accessing menu during travel that caused a crash.


Character: Dawksin:

- Parry should be more forgiving


Gameplay Fixes:

- Out of level bounds damage should now properly kill players.
- Altars should be able to be unsealed properly
- Falling off the map should properly kill players
- Starting Arena shouldn't get stuck now when someone joins a session or when someone dies.
- Multiplayer revive should work properly
- General camera improvements
- Health flasks now restore 100% health on use
- Characters should no longer be able to run off the edge of the start area while the world is loading


Character Select Map (Hub):

- Arena should now allow completion regardless of people joining the session or people dying.


Playtest Map:

- Fixed some Ai Navigation issues that prevented enemies from getting to players when they should have.
- Fixed some areas where players could get stuck instead of being killed or teleported back inside the level bounds.
Windows 64-bitEnglish Mortal Rite Playtest Content Depot 1656021
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