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Orcs Must Die! 3 update for 20 January 2022


Share · View all patches · Build 8050141 · Last edited by Wendy

Patchnotes via Steam Community


We're bringing in the new year with Patch! This includes a new games list, two new endless maps, a new Evil Vorwick skin and a slew of improvements and bug fixes. The new games list is accessible from the mode select screen and will display hosted games across all campaigns, weekly challenges, and Endless mode.


  • New Games List displays hosted games from all modes
  • Two New Endless Maps (North Wing and Cliffside)
  • New Evil Vorwick Skin
  • New Scramble Buffs and Debuffs

Other Improvements

  • Scramble Coop UI Improvements

  • Crash Fixes

  • Improved Memory Management

  • Skulls in the world are granted to players when a mission is complete *

  • Added Status Effects help screens *

  • An issue where the Longbow would stop damaging units has been fixed *

  • Fixed bug where coop players would get stuck in the spellbook in post-game *

  • Cyclopean Mesmerizers no longer fire a constant beam at some units

  • Fixed various issues with units not pathing through doors *

  • Players can now interact with War Machines while using abilities

  • Ring of Storms cloud now shows for the client

  • Mega Boom Barrel Launcher aim is correct for client with range upgrade

  • Trap Reset Trinket now properly resets the Boom Barrel Dispenser

  • Stoning enemies or enemies being stoned was misunderstood in many languages so “Petrifies or Petrifying” is now used on the Stone Staff and the Cyclopean Gaze trinket descriptions.

  • Fixed an issue where enemies would not enter the rift on Icebound Mine.

  • Added Force Feedback (controller) support for the Flamethrower.

  • Increased Spike Trap damage.

  • Reduced base cost of Barricades.

  • Reduced base cost of Tar Traps.

  • Lowered the cooldown on Ceiling Pounder.

  • Lowered the cooldown on Acid Geyser.

  • indicates issues reported by the community

Orcs Must Die! 3 Depot 1522821
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