- Overall player weapon and monster health balancing
- Sieges are more likely to occur
- The game is substantially easier early on
- Balanced building costs for build mode
- Destroyed buildings in siege combat remain destroyed
- It's easier for the player to find weapons to buy from markets
- Necromancers and summoners now summon correctly
Final release candidate 1/18/2022
This release contains a month of gameplay balancing and minor bug fixes. As long as no major issues are found this will be the final version for the 1.0 release.
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Game can be donated with a key, by sending a gift, or using curator system.
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