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Hello everyone!

We appreciate all your feedback following update 1.11.1, and have just released update 1.11.2:

  • Improved VRAM management when changing resolution or upscale mode, which could cause performance issues that were only fixed by restarting the game
  • Fixed various assets using the wrong quality level while using DLSS/FSR
  • Fixed visual artifact issue when clipping the camera through a surface like pushing against a wall (ie with large FOVs or ultrawide screens) while using DLSS/FSR
  • Fixed visual corruption and reduced foliage flickering issues on certain AMD GPUs


Please ensure your game is up-to-date before jumping back in to the world of Horizon! Let us know if you have any feedback down below. Now, get back out into the wilds!

Guerrilla
Windows 64-bit GlobalData Depot 1151642
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