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Tetris® Effect: Connected update for 19 January 2022

PATCH NOTES V1.2.8

Share · View all patches · Build 8038649 · Last edited 20 January 2022 – 00:09:09 UTC by Wendy

Patchnotes via Steam Community

  • [All] Extended the timing window of button / key presses required for fallen players in CONNECTED and CONNECTED VS to successfully REVIVE themselves.
  • [Steam] Added SteamVR support for Quest headsets. (Note: the Y button of the Touch Controller is assigned to pause the game by default.)
  • [All] Fixed an issue that caused colors to look incorrect in certain cases when HDR was enabled. Also fixed an issue where the game switched from BORDERLESS / WINDOWED to FULL SCREEN when entering MULTIPLAYER when HDR was enabled. (Note: DISPLAY MODE will now automatically switch to FULL SCREEN when HDR is enabled in the Options. HDR will be disabled if the display mode is changed to BORDERLESS / WINDOWED.)
  • [All] Temporarily removed OVERALL SR decay. Your OVERALL SR will no longer decrease after extended periods of inactivity. We are working on an alternate system for encouraging players to not “sit on” high scores or records for a future update.
  • [PC] Added local backups of saved game data. (Note: The backup data will remain even if the game is uninstalled.)
    Backup data on Steam: \AppData\Local\TetrisEffectConnected\Steam\<UserId>\Backup_Game.sav
  • Other minor adjustments and bug fixes.
PERSON Content Depot 1003591
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