FIXES & IMPROVEMENTS
Blood:
- Improved layer ordering for blood splats, chest items, and doors.
Damage:
- Fixed issues with Elemental Spinner Traps, Flails, and Leaf Shield where position checks were not reset between room transitions. This caused improper collision sweeps during the first frame after a room became ready, causing creatures to receive damage incorrectly.
Keys:
- White keys no longer warp inappropriately when dropped against a wall or door.
- Improved interaction priorities when multiple keys are near each other while also near a door.
- Fixed an issue where a key could respawn after loading a saved game with key being held then unlocking a door.
Online Co-op:
- Improved handling if a room transition occurs while using the Demon Statue, Magic Mirror, or Weapon Rack.
- Fixed a sync issue where the "Auto-equip Loot" option would apply to non-local players.
- Added checks to resync if a player reconnects just as a chest is being looted or a door is being opened.
- Added sound effect when resyncing.
Steam Leaderboards:
- Removed pagination buttons for Nearby and Friends entries.
Weapons:
- Improved hit detection for Leaf Shield and Stun Bombs.
- Fixed an issue where Bow rotation would not reset after drinking a potion or if their owner became incapacitated.
- Fixed an issue where weapons could be held at a weird angle after resuming a saved game.
- Fixed issues where weapons remained visible while shield was raised or while holding a key.
Other fixes:
- Handled an error if an audio clip fails to load.
- Handled an error when attacking.
- Improved handling if the Discord module fails to initialise.
- Fixed an error when equipping a melee weapon.
- Fixed an error with game states.
- Fixed an error with the Demon Statue.
- Fixed an error with the menus.
- Fixed errors with damage-dealing methods.
Changed files in this update