- The starter Perk of the Guard class is now Critical Hit instead of Ammo Collector.
- Scores our now formatted with commas for better readability (for example: 1,111,111).
- Adjusted the colliders of some obstacles so that enemies would not ignore them and walk into them.
- Smoothed out the enemy movement a bit more while collision avoidance is in progress (less jitter).
- During the story mode intro cutscene, the portal effects were on prior to the portal actually being switched on.