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Update notes via Steam Community
Hey people!
Here comes the first major update.

Tutorial screen

There is a help screen that includes a few pages with essential tips. I hope it will help new players get into the game smoothly.

Missions overhaul

Watching how streamers and YouTubers play, I've got a few ideas on how to improve the level design. I've added additional passages, rooms, and new random enemy positions on almost every mission. Also, fixed a bunch of level design bugs, and tweaked AI scripts a little.

Other stuff

  • Sell all equipment button
  • Ability to switch soldiers with the TAB key

Bugs:
  • Few fixes in Chinese translation
  • Fixed tooltips in windowed mode
  • Fixed inventory items duplication on resupply
  • Fixed bug caused an infinite stun effect
  • Ambush now triggering only when the target is inside level bounds
  • Enemies now can't stay on cells with obstacles

Balance:
  • Firearms noise rebalanced (more powerful weapons attract enemies and patrols much faster)
  • Silenced weapons now also attract patrols a little
  • Shotgun damage drops drastically outside of the optimal range
  • Glock 18 has now extended mag and burst attack cost reduced to 6 AP
  • Glock 17 with a silencer and MP5SD are bumped up in price much
  • FN57 and Beretta 92 rebalanced a bit
  • Rebalanced prices and weight of melee weapons
  • Axe now applies the bleeding effect
  • Sledgehammer now applies the dazed effect
  • Stun effect duration reduced down to 2 turns. But dazed effect applied after (same as for the blinded effect)
  • Critical shot and Rapid fire abilities are now require more stamina

Also, check out and wishlist the DLC, if you missed the previous announcement.


That is all for today.
Cheers
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