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Dead Event update for 16 January 2022

Update #23

Share · View all patches · Build 8029160 · Last edited 16 January 2022 – 09:26:05 UTC by Wendy

Patchnotes via Steam Community
Improvements:
  • Smashed a large bug that caused everyone to take random damage
  • Found a huge bug with AOE Wulv skill Rampage where it damages the same target forever once you get hit by it once then it hurts you across the map wherever you are until you relog, this was the random damage everyone was getting, I was unable to fix it so instead I replaced it with another skill called Quiet Prey
  • Added new Wulv skill Quiet Prey, Chomp the target and mute it (mute makes the target unable to use skills) this is the first mute/silence skill in the game so it's a test lets see how this fits for the Wulv when it pounces in, stuns, then mutes the target as it chomps it to death.
  • I will also be adjusting the Wulv Pounce stun next patch to not be infinite I will be reducing it to a 15 second cooldown and a 5 second stun *I forgot to add the fix for it this patch ;(
  • Raised the size of the Wulv growth
  • Lowered Wulv base health gain per level from 50 to 25
  • Lowered Vespid base health gain per level from 5 to 1
  • Nerfed colony skill primal
  • Buffed colony skill Satiety
  • Replaced Fleeir level 100 skill with a new skill called Toxication stun the target when you attack it
  • Adjusted Haalk Slam Jump
  • Fixed Cooti level 100 skill Unearth
  • Adjusted Noetic Psyheal
Dead Event Depot 1333491
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