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Draconia update for 15 January 2022

Patch 0.1.010

Share · View all patches · Build 8027890 · Last edited 15 January 2022 – 23:26:05 UTC by Wendy

Patchnotes via Steam Community

Our first patch after EA release is live!

Updated: Increased inventory slots from 6 to 10
Updated: Default hunger and thirst drain has been reduced by 50%
Updated: Default volume of thunderstorm sound effects has been reduced
Updated: Scent trails now visible when night vision is activated
Updated: Doubled the amount of carcasses that can be found in the world (you won't find any in areas that haven't been developed!)
Updated: Moonlight brightness has been increased. (transitions between night and day will still be a bit dark, but shorter)
Updated: Real life sun, moon and night sky are now being simulated (experimental)
Updated: Weather simulation will no longer be based on real life seasons
Updated: transitions between different weather types now take longer
Updated: Increased the stack max of several items
Updated: Different quest items which are of the same type now count both towards the daily quests, e.g. bivania shells and bivania halfs
Updated: Replaced normal flight animations
Updated: Changed net culling distances for harvestables to make sure it replicates properly and stay hidden if harvested
Updated: Experimental velocity based flying rotation instead of acceleration... less landing teleportation / server correction should happen.. need test
Updated: Character import UI to make it more understandable
Updated: Game is now locked to 60 FPS by default if FPS limit is not set
Added: Larger rock formation to the spawn village to make it easier to find
Added: New resource: wood piles (can currently only be found in the spawn area)
Fixed: Server crash caused by inventory operation
Fixed: Pvp toggle button was not visible on player hosted servers
Fixed: Client crash caused by internal game chat (reported via crash reporter)
Fixed: Bag Item dupe issue
Fixed: Pve player no longer able to damage pvp players
Fixed: Unstuck now teleports the player properly to a random start/respawn location
Fixed: another inventory crash reported via crash reporter fixed
Fixed: Do not hide mouse cursor when character died while using photo mode
Disabled: Grabbing player character by other player temporarily disabled until refactor happens, because of high ping grabbing player is pretty unreliable and causing a massive desync
New: Very first game start does a video benchmark and auto configure video settings if possible
Removed: Old localization files

Windows 64-bit Draconia Windows Depot 1295901
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Linux 64-bit Draconia Linux Depot 1295902
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