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PogoChamp update for 15 January 2022

Weekly Progress Report #73: 3 Explosive New Levels!

Share · View all patches · Build 8027188 · Last edited by Wendy

Patchnotes via Steam Community

This update is all about the brand new Bazooka power up. Three brand new Bazooka-focused levels brings the level total to 93!!! Just 7 more levels before PogoChamp can "1.0"! It's so close I can practically taste it!

New Level: Three Strikes (#35)


You know what to do.

New Level: The Chopper (#66)


Is it even a real video game if there isn't a helicopter boss fight? Well no worried because there is one now!

New Level: Rocket Science (#73)

Changelog

  • CONTENT: New level: Rocket Science (#73)
  • CONTENT: New level: The Chopper (#66)
  • BUG FIX: Fix bug where helicopter continued shooting missiles after it was destroyed.
  • GAMEPLAY: Getting shot with a direct hit from the helicopter now kills you.
  • BUG FIX: Fix bug where bazooka didn't plat sounds when landing.
  • BUG FIX: Fix bug where helicopter SFX only came in through 1 ear.
  • BUG FIX: Helicopter missiles now have SFX when fired.
  • CONTENT: New level: Three Strikes (#35)
  • BUG FIX: Bazookas now show poof VFX in replays.
  • DEV: Update Unity version to 2020.3.26f1.
  • UX: Move under construction sign in level select.
  • BUG FIX: Fix issue where goal zone activation in Three Strikes wasn't recorded in replays.
  • BUG FIX: Fix issue where helicopter SFX were not affected by volume settings.
  • BUG FIX: Fix issue where glass shatter SFX was not affected by volume settings.
  • DEV: Update FMOD Studio version & FMOD plugin version.
Windows Windows Content Depot 1357221
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macOS Mac Content Depot 1357222
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