https://steamcommunity.com/sharedfiles/filedetails/?id=2720149227
English
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[Steam Workshop]Unified the mod data loading order, the mods loaded later will always overwrite the content of the previous ones. And the additional Mod path written by a player shall always overwrite the one generated when automatically sync with Steam.
[Steam Workshop]Mods can now make their own database maps, NPC registry code, drop list code, and item generate code or overwrite existing ones. (Not fully tested. But, they are old SAPC++ DLC system codes that existed for more than a decade. Thus, they are likely robust. The problem may still exist with file searching and steam interactive.)
[Steam Workshop]New mod: Urban Legend. (The first mod that can have its own additional content to test the above functions.)
[Steam Workshop]For now, the mod may sometimes spawn a special slime mini-boss known as "Clinical Waste" in the hospital of Liu. It has its own item drop list. And the drop list is also from the data in the Mod.
简体中文
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【创意工坊】统一了MOD载入顺序,后载入的MOD将会始终覆盖之前的MOD的内容。用户自行输入的MOD总会覆盖STEAM工坊默认生成的顺序。
【创意工坊】Mod现在可以有自己的数据地图、NPC注册代码、物品掉落代码和物品生成代码,并且也能覆盖已有的代码。(尚未完全测试。但是,这些都是SAPC++的DLC系统的代码,存在超过了10年。因此,健壮性方面应该没太大问题。问题可能会出现在文件检索以及和STEAM的交互上。)
【创意工坊】新MOD:都市传说。(首个拥有自身新增内容的MOD,用于测试上述的MOD接口。)
【创意工坊】目前,该MOD有时会在疁城医院中生成一个名叫“医用废品”的特殊史莱姆迷你BOSS。它有自己的物品掉落列表。该列表同样是由MOD加入的。
[Neolithic]To the End update for 15 January 2022
Update, Version 20220115
Patchnotes via Steam Community
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Neolithic-To the End Content
Depot 1519141
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