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MAJOR Eruption 爆发 update for 15 January 2022

2022.1.15 Version Update 0.8.9 "Elements Fatals"

Share · View all patches · Build 8026504 · Last edited 23 February 2024 – 12:42:56 UTC by Wendy

Patchnotes via Steam Community

V0.8.9 Theme update "Elements Fatals"

[h2]Foreword:[/h2]
This is a major update, and the part of the game’s essential has been radically expanded. This brings the gaming experience one step closer to an RPG. The transition from reality to supernatural experience in the game’s fiction world is becoming more and more solid and fluent.

Update content:

1. Core system of Element Damage/Ailment introduction
"Elements Fatals"


The attack of some weapons will add damage with the element attribute. This part was only shown as a visual effect in the previous versions, such as the water stain of the mop, the current that spreads on the body when Vertue hits it, and the Luori ignites the body parts when it hits , etc. Today, these visuals have practical effects to match. One part of it is the damage caused by the elements. When it is dealt to the enemy, it will be displayed in the form of a number next to the physical damage with the corresponding color and icon.
The corresponding relationship between the colors is as follows:
Orange - Fire
Light blue - Ice
Indigo - Electric
Grey-green - Water

Attribute damage will cause a fixed life loss with any form of attack, regardless of the attack action or the positional relationship between the attacker and the victim at the time of the hit.

When the damage is dealt, the ailment state meter will be accumulated according to the ailment multiplier of the weapon. When the meter value exceeds the character's resistance, the ailment state corresponding to the element will be triggered. When the player character ailment value accumulates, it will be displayed in the middle of the screen in the form of a meter.

The following are descriptions of the various ailment states:

[url=https://clan.cloudflare.steamstatic.com/images//40327210/4b201d317bb7fb3339b64731467c983b02c580e8.png]![](https://clan.cloudflare.steamstatic.com/images//40327210/e4d87a2b662739b0da11d30c4fb0f83b24bba298.png)[/url]

Fire Element - Burn:

Last for 10s. Every 0.5s, it takes 5% of the maximum life damage, and 50% of the maximum life damage in total.

[url=https://clan.cloudflare.steamstatic.com/images//40327210/8369bd143004b976cd8cbbc05b9a94a3fa5512a0.png]![](https://clan.cloudflare.steamstatic.com/images//40327210/ee43b29db4f7cda0beb035ba5612e9bd46b26c68.png)[/url]

Ice Elemental - Freeze:

During the continuous 20s, the stamina value will stay at zero and cannot be recovered in any way, resulting in the inability of sprinting, attacking, kicking and other actions.

[url=https://clan.cloudflare.steamstatic.com/images//40327210/09a0b694ad3280bd92b054b1517515f7bbe556ae.png]![](https://clan.cloudflare.steamstatic.com/images//40327210/9722422402095a4b93b3751a0f5722773074d67c.png)[/url]

Electric Element - Shock:

An out-of-control state in which no action can be performed for 3 seconds.

[url=https://clan.cloudflare.steamstatic.com/images//40327210/f436a2d34dbd71d56a5eb1aa985a80fcb68af851.png]![](https://clan.cloudflare.steamstatic.com/images//40327210/57a9f0b00fcec4b0dcd253a941ed57f8417240ec.png)[/url]

Water Elemental - Erosion:

Lasts for 40s, during which the Endurance is cleared, causing the stamina to be capped to a fixed maxium value of 50, and the blunt weapon damage received is increased by 10 points. Sitting down for the duration does not restore health.

After the ailment state is triggered, the corresponding ailment accumulated value will be cleared and will not increase in any form during the period. Re-accumulation is only possible after the status ends.

The character's base resistance to all four elemental ailments is 100. The four basic attributes of the character, Vitality, Endurance, Strength, Agility, the part exceeding 10 can increase the resistance of the four ailment attributes of fire, ice, electricity and water respectively, by 1 for 1.

2. New Weapon - Flash Light
"Don't move!"

  • This is the outfit for the museum security, using a new set of moves. It can be used as a flashlight or as a self-defense tool.
  • Blunt weapon, base attack power 4, lightning damage 3, shock multiplier 10.
  • As the initial weapon of the protagonist of the museum level.

3.Enhanced the environmental effect of the Museum Square
"Lightning Flashs, Thunder Roars"
  • Added a new thunderstorm effect that instantly illuminates the entire environment, casting shadows and roaring with thunder.
  • The texture of the ground has been optimized for improved performance and visual effect.
  • Added adervistement panel to enhance the narrative.
4. The model and special effects of the Supreme Templar have been improved.
"Supreme"
  • Reworked a more refined lower body model.
  • Improved texture map quality.
  • Integrate models to optimize the adaptability of special effects to models and improve rendering efficiency.
  • Added "Domineering Atmosphere" visual effect.
5. Enhanced the effect of character shadows.
"Where there is light, there is shadow"
  • This effect requires the "Character Shadow" option to be turned on among the Graphic options.
  • Character shadows become more distinct.
  • More object surfaces will receive the cast of the character's shadow.
  • Added shadow effects to several boss characters.
6.Improve the control
"Silky Smooth"
  • Adjusted the combo time limit of attacking to make combo operation easier.
  • Fixed an issue where attack commands did not work during action transitions.
  • Further optimized the speed of attack actions.
7. Adjustment of battle
"Balance"
  • The mop's base physical attack has been nerfed to balance the introduction of water damage.
  • Changed the configuration of enemies in some levels.
8. Usability Improvements
"Excelsior!"
  • There will be an event message when approaching or away from the water source.
  • When approaching the water source, the water cup weapon held will light up.
  • A toggle for window mode has been added to the main menu settings, and you can use Alt+Enter to switch at any time!
9. Character effect improvement
"Vive La Vie"
  • The lighting effect of the heroine Pi Sicen in some levels has been improved.
  • Added ragdoll effect after the character is down.
10. VFX Improvements
"Even more impressed"
  • The effect of electric attribute attacks has been improved.
  • The quality of the special effects "Basilisk" made by Vertue has been improved.
  • The position of the flame light source has been corrected.

The best is yet to come, enjoy the game!

Windows 64-bit Eruption爆发 Content Depot 1028091
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