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GunWorld VR update for 14 January 2022

Update 22 - Multiplayer progress updates and bug fixes

Share · View all patches · Build 8021933 · Last edited 14 January 2022 – 16:09:27 UTC by Wendy

Patchnotes via Steam Community

-added grenade collision sound when colliding with surface or ground
-added ability to host server and view servers for Quest
-merged quest and PCVR multiplayer together for cross playability

-fixed issue where bullet would sometimes self insert into chamber when inserting magazine, for AR15 charging handle type guns
-reduced texture size of scope image capture and reticle texture size for fps improvement when using scopes
-disabled oculus color correction setting, doesn't seem to do anything
-reenabled controller low-latency update
-added dynamic resolution setting for quest
-changed defaultengine settings for online multiplayer services
-changed dummy soldier to different 3d model to fix turning black on death
-optimised fat zombie texture and material for fps improvement
-fixed blood effect not showing issue on zombies when shot
-made bullet hole visual effect be disabled when shooting at flesh (human targets)
-fixed reflex sight being aligned to the right, and increased base zeroing from 10moa to 15moa

Anthony's Shooter Defense Content Depot 1585531
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