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Astral Ascent Playtest update for 14 January 2022


Share · View all patches · Build 8021909 · Last edited by Wendy

Patchnotes via Steam Community

Changes inspired by our community!

Major Features

--- New Zodiac - VIRGO: Added Virgo as a new boss to battle in world 1
New Zodiac - LEO: Added Leo as a new boss to battle in world 2
--- New Zodiac - SAGITTARIUS: Added Sagittarius as a new boss to battle in world 2
New challenge - TAURUS: Acquire Taurus summon in an agilibity challenge
--- New challenge - CAPRICORN: Acquire Capricon summon in an mental challenge
New challenge - LEO: Acquire Leo summon in a strength challenge
--- New challenge - SAGITTARIUS: Acquire Sagittarius summon in a speed challenge
RED BARRENS are open!: 8 new enemies to fight and a whole new world to explore
--- New Level Design ingredients: World 2 level design ingredients
New common spells: Unlock and fight with unique new spells!
--- New room type - mini bosses: Fight 2 new Zodiacs as mini bosses
New room type - Andromeda's bar: Want to take a rest, visit Andromeda in this new room type
--- New room type - Hidden Yalee Kingdom: Free yalees and get bonuses in the hidden Yalee kingdom new room type
New NPC - Auras NPC: Unlock new Auras with your progression
--- New NPC - Achievements NPC: Get rewards for special achievements in hub
Bestiary feature in hub: Get more details of the enemies you meet with this new element in hub
--- NG+ system: Once you finished the challenges, discover a progressively more difficult experience
New Level Design traps: New traps will appear in exploration rooms for world 1 and world 2

Small Features

--- Taurus boss fight now has a dark background during Ultimate
New visual FX when we hit with Ayla & Kiran
--- Updated VFX when an enemy appears
Rework spell 37 - Glacial Spikes: Spell is easier to use now
--- New signature spells: Fight with 5 new spells for Ayla and 5 new spells for Kiran
Added a small feedback when buying spell at merchant
--- Hitting ground with fast fall attack resets dash timer
Wooden Guardian and Elites minions do not appear anymore in Death Recap
--- NPC in hub have a clearer feedback when something is new
Exploding Mushroom cannot be elites anymore
--- Potion use is now instant and anim is triggered only if no other anim
New auras: 10 new auras to discover
--- Salvage mechanic: Spells, gambits and auras can be salvaged to gain a good amount of quartz
Co-op revive: Reworked and improved the Co-op revive mechanic
---* Co-op now has its own tutorial


--- Non elites enemies do not loot spells/gambits anymore
Zodiac damage changes: damage inflicted by Taurus and Capricorn have been adjusted


---* UI display for new playable characters

Bug Fixes

---* Level design elements could make sun color glitch

  • The Hibernian Workshop Team
Astral Ascent Playtest Content Depot 1704141
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