-Polpo will allow an emergency landing,(with zero battery)
-Walking and shooting consume less battery power
-Shooting while Polpo is flying or jumping consumes half the energy.
-Enemy bullets are more damaging (x1.5 / x2).
-Polpo will receive less energy from the energy capsules.
-Zone 1's level design has been updated.
-added an extra sfx alarm (Polpo's energy <0)
-a new Mei text