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Adjusted player movementspeed to be slightly slower. This should help prevent overshooting if an input is held slightly too long.
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Adjusted default analogue stick deadzone. This should help with the overshooting issue especially when using the analogue stick
I will keep an eye on this issue.
On a slightly different note: Please use the quicksave/quickload feature, it is very useful! You can check the controls on the top left of the screen!
Cheers!
Changed files in this update