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Update notes via Steam Community
  • Adjusted player movementspeed to be slightly slower. This should help prevent overshooting if an input is held slightly too long.

  • Adjusted default analogue stick deadzone. This should help with the overshooting issue especially when using the analogue stick

I will keep an eye on this issue.

On a slightly different note: Please use the quicksave/quickload feature, it is very useful! You can check the controls on the top left of the screen!

Cheers!

Windows 64-bit Rimebeard Win64 [public] Depot 1607721
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Windows 32-bit Rimebeard Win32 [public] Depot 1607723
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macOS Rimebeard MacOS [public] Depot 1607724
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Linux 32-bit Rimebeard Linux32 [public] Depot 1607725
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Linux 64-bit Rimebeard Linux64 [public] Depot 1607726
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