Combat
- Creatures are no longer super dark lol.
- Added new attack animations for creatures.
- Improved effects when hitting creatures.
- Improved sword effects.
World
- Added fire spread: we heard you wanted to burn down your house just like in Minecraft, although we don't know why, we added it. So now fire spreads to nearby wood blocks.
- Torches now block spawning of Rats and Golems in caves (15 blocks radius).
Lighting
- Lighting no longer changes when going between surface and underground.
- Torches have been overhauled and are no longer weird and dumb. In addition you can now right click to change the light intensity, or ctrl + right click to toggle active only at night time.
- Underwater view is now less dark.
Other
- Mouse sensitivity minimum is now lower.
- Stump creature now drops Oak Logs (might change in the future).
- Added equipment stats details (when hovering them in the inventory).
- Fixed sometimes can't break a Translocator if it's where a preview Translocator is (from a Schematic Projector).
- Fixed Tublocks V2 sometimes using themselves to craft, resulting in less Tublocks V2 when crafting.
- Fixed Poison Plant quest completes before finding the nest.
- System pinning doesn't randomly pin systems anymore and when you pin/unpin you will get a notification.
Don't forget to leave us a Steam review with your thoughts on the game. It really helps us out!
Also join our Discord to talk with the developer and the rest of the community.
Changed files in this update