Hello everyone, hope you're all staying safe and having a good start to the New Year! I've been sick through most of the holidays, but finally cut a new patch!
The gameplay is very similar, but I've made progress on some requested features from beta feedback. The two main ones being dialogue options, and increasing game speed. You will now be able to set movement/combat animations to "fast speed" (2x), which should make the game feel a lot snappier. Would love to hear if it feels responsive.
Changes:
- Game speed option in the game menu.
- Dialogue option at the end of prologue chapter (won't spoil any more than that).
- (fixed) Bug where AI change wasn't getting saved on reinforcements.
- (fixed) Bug where skipping dialogue while fade was happening caused black screen.
- Small changes to dialogue as I continue to try and improve my writing style.
Changed files in this update