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Black One Blood Brothers update for 11 January 2022

Available now! Launch discount: -15%

Share · View all patches · Build 8002117 · Last edited 11 January 2022 – 16:09:17 UTC by Wendy

Patchnotes via Steam Community

Dear operators,

Black One Blood Brothers is officialy available in early access with launch discount of 15% ! As promised, each Black Day owners receives the game free of charge.

For Playtest gamers, here is the evolution from Steam Playtest to Early access

GAME MODES:

  • Add: Prisoner of war
  • Add: Siege
  • Add: War

MAPS:

  • Add: Training center
  • Add: Klettgau forest
  • Add: Enila island
  • Add: Burnwood mansion
  • Add: Jin-Shu temple
  • Add: The Gabriel
  • Add: Central hospital
  • Add: Ancient ruins
  • Add: New airliner with interiors in Elegance airport
  • Add: New house with interiors in Al-Jan province
  • Improve: Architecture of training map
  • Improve: Spawn locations of enemies in Valenwood villa

TASKS:

  • Add: Task - Capture
  • Add: Task - Secure
  • Add: Task - Meeting
  • Add: Task - Defusing
  • Add: Task - Listening device
  • Add: Tasks have different XP reward
  • Improve: Tasks allowed in terms of map

FACTIONS:

  • Add: Insurgents
  • Add: Rebels
  • Add: Regular army
  • Add: Separatists
  • Add: Dark army

LOADOUT:

  • Add: Weapon - MV18 Mod 3
  • Add: Weapon - M-Night
  • Add: Weapon - ArK-M
  • Add: Weapon - MR-20
  • Add: Weapon - VP5
  • Add: Weapon - Hunter-1
  • Add: Weapon - Vk-12
  • Add: Weapon - SASS
  • Add: Weapon - SWD
  • Add: Weapon - P-251
  • Add: Weapon - M9-91 FS
  • Add: Sight - Prism ECO MOD3
  • Add: Sight - Wiaver Roger 8/11
  • Add: Sight - Holo-9D8
  • Add: Sight - S.K.O.T. Scope CPG
  • Add: Sight - Dragon
  • Add: Sight - Night hunter D
  • Add: Sight - Thermal hunter
  • Add: Sight - Recon 1.5NV
  • Add: Sight - Recon 1.5GN
  • Add: Sight - Nvk-8
  • Add: Sight - Nvk-10
  • Add: Suppressor - Polyvalent suppressor
  • Add: Suppressor - Square suppressor
  • Add: Suppressor - Handgun suppressor
  • Add: Mounting - Metal Verst - 5
  • Add: Mounting - VBAL-A2
  • Add: Mounting - AM DBOL-PL
  • Add: Mounting - PolyTec M8
  • Add: Mounting - Sorefire XV2
  • Add: Grenade launcher - M6 UB Grenade launcher
  • Add: Bipod - Bipod predator
  • Add: Foregrip - Foregrip Macpull Uni
  • Add: Foregrip - Foregrip Macpull Moee
  • Add: Foregrip - Angled foregrip Mac-3
  • Add: Glow stick - Blue
  • Add: Glow stick - IR Blue
  • Add: Glow stick - Green
  • Add: Glow stick - IR Green
  • Add: Glow stick - Red
  • Add: Glow stick - IR Red
  • Add: Night vision goggles - BNV/VS-14 L3Hirras
  • Add: Night vision goggles - AN/BVS-32A NF
  • Add: Night vision goggles - AT/TV-60J
  • Add: Night vision goggles - L3Hirros GPNVG Desert
  • Add: Ballistic shield - Ballistic shield NF
  • Add: Drone - Romo F22
  • Add: Drone - Delta-Recon FPV
  • Add: Binoculars - Patrol binoculars
  • Add: Knife - Hunter knife
  • Add: Knife - Blood knife
  • Add: 12 new camos of weapons and attachments
  • Add: 11 default presets

OUTFITS:

  • Add: Shirt - Sniper jacket (male/female version)
  • Add: Gloves - Sniper gloves (male/female version)
  • Add: Head - Reverse cap (male/female version)
  • Add: Head - Reverse cap with headset (male/female version)
  • Add: Head - Shemagh (male/female version)
  • Add: Head - Shemagh II (male/female version)
  • Add: Head - Facemask II (male/female version)
  • Add: Head - Tactical helmet N2 (male/female version)
  • Add: Head - Tactical helmet N3 (male/female version)
  • Add: Head - Heavy helmet (male/female version)
  • Add: Head - Heavy helmet II (male/female version)
  • Add: Head - Bandana II (male/female version)
  • Add: Head - Bandana III (male/female version)
  • Add: Head - Boonie hat II (male/female version)
  • Add: Head - Beenie hat II (male/female version)
  • Add: Head - Ghillie complete (male/female version)
  • Add: Head - Ghillie torso (male/female version)
  • Add: Head - English beret (male/female version)
  • Add: Face - Mask (male/female version)
  • Add: Face - Gas mask II (male/female version)
  • Add: Glasses - Ballistic glasses (male/female version)
  • Add: Glasses - Ballistic glasses H3 (male/female version)
  • Add: Face - Beard spec ops (male only)
  • Add: Face - Beard spec ops II (male only)
  • Add: Face - Mustache spec ops (male only)
  • Add: Face - Beard insurgent (male only)
  • Add: Face - Beard insurgent II (male only)
  • Add: Face - Mustache insurgent (male only)
  • Add: Skin camo - Tigre
  • Add: Skin camo - Panther
  • Add: Skin camo - Desert
  • Add: 5 default presets

PROGRESSION:

  • Add: Ranks (100 levels)
  • Add: Awards Normal (73 awards)
  • Add: Awards Elite (73 awards)
  • Add: Awards Hardcore (73 awards)

VISUAL RENDERING:

  • Add: New lighting rendering at night
  • Add: Blood on characters
  • Add: Blood on dogs
  • Add: Cinematic - HALO insertion
  • Add: Cinematic - Underwater insertion
  • Add: Cinematic - Fast rope in helicopter insertion
  • Add: New Cinematic - Deployment of troops
  • Add: Modern night vision VFX
  • Add: Blur effect with sight magnifiers
  • Add: New door breaching animation (hammer long)
  • Add: New door breaching animation (enforcer battering long)
  • Add: New revive animation on operator
  • Add: New revive animation on dog
  • Add: Flashlight attachment with PEK-15A VBAL-A2
  • Add: New weapon blocked animation
  • Add: New weapon holding animation
  • Add: Cloth simulation on Ghillie suit
  • Add: Lights on training map
  • Add: Decals on animated doors and windows
  • Add: New intro movie
  • Improve: Idle animations
  • Improve: Lean stance
  • Improve: Ragdoll physics
  • Improve: Light rendering in operator editor
  • Improve: Light rendering in main menu level
  • Improve: Camera rendering of dog and drone
  • Improve: Night fog rendering
  • Improve: Flashlight rendering
  • Improve: IR Flashlight rendering
  • Improve: Helicopter insertion rendering
  • Improve: Some weapons rendering
  • Improve: ACO-7 textures
  • Improve: IR Laserpointer texture
  • Improve: Bullet impact size
  • Improve: Bullet impact draw distance
  • Fix: Female character doesn't animated correctly in helicopter insertion
  • Fix: Green tint color after use ADS
  • Fix: Framerate could be broken when use magnifier or scope
  • Fix: Lying down to stand animation
  • Fix: Enemies might have wrong textures on arms and hands
  • Fix: Wounded UI in HUD doesn't visible correctly if "No HUD" option enable
  • Fix: Dog receives decals
  • Fix: Laser point might not synchronized with laser beam correctly
  • Fix: Stand to prone and prone to stand might not have correct left hand location
  • Fix: Some undesirable assets receives decals
  • Fix: Hand left position on AR-17
  • Fix: Decal blood on the ground locations
  • Fix: 3d task UI keep visible if cinematic or photo mode enable
  • Fix: NVG on head doesn't initialized correctly at training

GAMEPLAY:

  • Add: Interactive tutorial level
  • Add: Quick order to subordinate if interaction isn't possible
  • Add: Separation of state of doors (locked and blocked)
  • Add: Half-open door interaction
  • Add: Use Photo mode in insertion cinematics
  • Improve: General optimization on large maps
  • Improve: Character animations optimization
  • Improve: Shadows optimization on small maps
  • Improve: Weapons cache can be mark
  • Improve: Rules of engagement system
  • Improve: Climb system
  • Improve: Freelook return
  • Improve: Spot distance of drones
  • Improve: Grenades damages
  • Improve: Path of support aircraft
  • Improve: Break a window rendering
  • Improve: IR strobe blinking
  • Improve: Operators in insertion cinematics are existing if use same insertion point
  • Improve: Global red dot sights rendering
  • Improve: Camera rotation in insertion cinematics
  • Improve: Max weight allowed in terms of movement restrictions
  • Fix: Weapons cache doesn't damaged correctly
  • Fix: Could not pick up NVG at dead body
  • Fix: Red dot sights in holographic had bad rendering
  • Fix: Undesirable switch operator when a dog is wounded or dead
  • Fix: Undesirable location of dog at init
  • Fix: Climb might not correctly to pass through a window
  • Fix: Collision errors in training map
  • Fix: Place explosive could be duplicate
  • Fix: Pick up items on dead body might not work correctly
  • Fix: IR strobe/glowstick/laser/flashlight might not visible with night scope correctly
  • Fix: Doors could open automatically with wrong conditions
  • Fix: Laser beam direction on V82A1 without sight
  • Fix: Windows could open automatically with wrong conditions
  • Fix: Rare bugs when switch operator
  • Fix: Vision type error after use binoculars
  • Fix: Claymore rotation when placed
  • Fix: Lean position after switch operator
  • Fix: Drone camera errors
  • Fix: Some physics errors
  • Fix: Some errors scripts

AI:

  • Add: Operators try automatically to unlock door if want to pass through
  • Add: Operators use automatically lean near a obstacle
  • Add: Enemies use flashlight at night to blind if doesn't have NVG
  • Add: Operators counterattack if enemy try to use front melee
  • Improve: Follower behavior
  • Improve: Enemies behavior
  • Improve: Operators perception
  • Improve: Enemies perception at night
  • Improve: Operators use "Neutralization shot" at default ROE
  • Improve: Enemies hear less a little noise
  • Improve: Enemies hear less a weapon with a suppressor
  • Fix: Follower doesn't choose correct location
  • Fix: Follower can choose wrong floor location
  • Fix: Cameras doesn't spot operators controlled by AI
  • Fix: Could be teleport under boulders
  • Fix: Some pathfinding errors
  • Fix: Undesirable weapon in holster after use an action
  • Fix: Dog can choose wrong floor location
  • Fix: Enemy might not attack drone correctly

BATTLE PLAN:

  • Add: Field of view option
  • Add: Lean automatically option in battle plan
  • Add: Opacity of pathfinding in terms of selection
  • Add: Make invisible orders on invisible floors if "Draw pathfinding always on top" enable
  • Improve: Pre-sync size
  • Improve: Floors display of Al-Jan province
  • Improve: Throw prediction
  • Fix: Operator changes squad doesn't delete orders if he is subordinate
  • Fix: Weapons cache might not be invisible correctly
  • Fix: Arrow of focus order might not display color squad correctly
  • Fix: Interact by subordinate might not display interaction correctly
  • Fix: Casualty or dead doesn't update operators list correctly
  • Fix: Throw prediction might not display path correctly
  • Fix: Squad selection might not visible correctly

UI:

  • Add: Rewards
  • Add: Ranks
  • Add: Enemy faction selection
  • Add: Ally faction selection
  • Add: Visualize weapon and customize camos
  • Add: Mouse drag to move and rotate operator in editor
  • Add: Cinematic insertion intels
  • Add: New drone
  • Add: New dog control
  • Add: New operation location in editor
  • Add: New enemies spot
  • Add: Message if photo mode enabled in mission
  • Add: Disable outfits category if unavailable with another outfit
  • Improve: Some design
  • Fix: Some design errors
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