Features & Changes
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Made it so the TV only plays upon first entering the gam (TV will be off upon respawning)
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Added a hint system to help guide players to destinations and to help those who get lost
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Added another alien spire in the driveway (hopefully enticing players to approach it)
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Added a spotlight from spire so players know where to interact with
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Increased the patrol radius of the armored alien variant
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Removed some scout aliens to make the game less difficult
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Updated all the UI and menus
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Changed some post-processing effects
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Decreased cornfield density
Bugs Fixed
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Fixed areas where wall barrier had no collider (which allowed players to leave the map
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Fixed some colliders on objects that were not acting correctly
Changed files in this update