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Added aiming mode (holding RMB), allows you to rotate the character towards the mouse while running and attack
without hovering the mouse over the enemy. -
Dash is now performed by double clicking on the right mouse button.
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Added animations for running sideways, backwards, diagonally, etc. for each type of weapon animation in aiming mode.
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Added tooltip for inventory management
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Added background transparency to the character menu
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Now the "ESC" button pauses the game.
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Increased arrow flight speed
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Arrows no longer get stuck in doorways
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Small redesign of the dialog box
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Added animations for two-handed weapons
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Adjusted the size of two-handed weapons
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Added a new craft item "Booster" (Restores all the player's parmaters by 150 units, health, mana, dash)
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Removed Dash's recovery banks.
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Added a new item "Antidote" (removes negative effects)
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Added a new item "Energy Shield".
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Revorking the damage resistance system. Added an UI element to display negative and positive effects on the player.
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Enemies' health and effects are now displayed above their heads, except for mini-bosses. Their health is displayed separately on the player's screen.
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New types of enemies:
- Poisonous scorpion. Inflicts a negative poisoning effect on the player. Has immunity from poisoning.
- Skeleton with a shield. Physical damage taken slightly less.
- Fiery skeleton with a shield. Deals fire damage and a fire effect on the player. Resistant to fire.
- Ice beetle. Inflicts a cold effect on the player. Has resistance to cold.
- Fiery skeleton mage. Deals fire damage and applies a fire effect to the player. Resistant to all effects.
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Added new weapons:
- Crossbow
- Flame Simple Bow
- Icy Simple Bow
- Poisonous Simple Bow
Patch Note 0.1.8
Update notes via Steam Community
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Changed files in this update