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V.R.G. update for 8 January 2022

Update 0.12.0

Share · View all patches · Build 7989085 · Last edited by Wendy

Patchnotes via Steam Community

Defeating armor mages that attack in close quarters will now leave a damaging stamp after the explosion. This makes it more important to move in wall runs.


Two changes have been made to enhance the shooting feel.

  • Doubled the pulling power of the recoil. There is now a small time lag before the recoil occurs.
  • There is now a slight time lag before the recoil occurs.

Previously, the sound was based on the impact effect of the bullet, but now the sound is based on the damage type for a more consistent feel. We also changed the sound so that it differs depending on the damage type.

  • Fixed an issue where the normal maps of weapon and hand sprites would shift when the FOV was set to 130 or higher.
  • Fixed an issue where the AO for walls reflected in reflections was incorrect.
Windows 64-bit VRG Windows 64bit Depot 1693091
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Windows 32-bit VRG Windows 32bit Depot 1693092
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