Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia

This weeks update:



  • Villagers now have traits that affect their health, speed, intelligence and fighting ability. There are 13 different traits, positive and negative. Each villager can have a maximum of 3 traits.





  • Villagers will take breaks once per day to eat some food, go for a walk or use an outhouse.

  • Improved free time cancellation.

  • Improved outhouse search cost.

  • Improved night-time roaming.

  • Improved performance from the animal system slightly.

  • Fixed multiple issues with labourers.

  • Fixed wrong text showing for harvesting animal.

  • Fixed issues with villager hud.

  • Fixed issue with bandit camp destruction.

  • Fixed issue with highlighting animals.

  • Fixed issue with walk speed calculations.



Next week:



  • Can visit a church in their break.

  • Can visit the tavern in their break.

  • Start work on criminals.

  • Trait for criminals.

Windows Bastide Content Depot 1115451
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link