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Update notes via Steam Community

Version 0.2.6b is available now and contains:


QOL improvements:
  • toggle fullscreen by pressing ALT+Enter or F11
  • after getting a handful of treasures, their animation can be skipped by pressing ESC, right mouse button, or "B"/cancel on a gamepad
  • added more information on the Results screen
  • tentative fix to slow downs with certain weapon combos




Tweaks:
  • Lightning Ring projectiles never skip strikes and can fall on any random enemy on screen
  • adjusted tips for a few weapons if there's any stat they ignore
  • minor changes to the Clover pickup
  • sped up first enemy wave in Inlaid Library


What's next

This month's focus is still QOL features, with Cloud Saves and volume sliders just around the corner, and a new character that will be dropped asap without waiting for the regular weekly patch.


Community

A huge thank you to SplatterCat for putting the spotlight on my little pet project!
A shoutout to Wanderbots too for opening the first floodgate, but also Pobre Gamer and MysteryRomanticGames for uploading some gameplay so early!

The feedback from the community has been incredible, thanks to everyone for all the positive comments, suggestions, and kind words! Going forward I might not be able to answer every message or forum thread, but please know that I'm reading and evaluating everything, from the Garlic controversy to that 1 in 1000 technical issue.

I'll try to stick to the usual schedule, but I suspect it's not going to be that easy. It's fine, sleep and spare time are overrated anyway :)

Santa Water

Correct.
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