IMPROVEMENTS:
* Adjusted how NPC wolf personalities are created, so fewer will have "average" personalities in the middle of the ranges.* More ravens now circle above carcasses.
* Stranger wolves now tuck their tails when fleeing after losing a fight.
* Leaving wolf creation/modifying panel with unsaved changed now displays a confirmation notification on screen.
* Reduced the required howling time to place a carcass marker (because for wolves with long howls, some players had trouble placing markers if they didn't let the how finish completely.)
* Adjusted the single-tap (on spacebar or other key) duration requirement to be more accepting of various tap styles.
* Improvements to mate's behavior when following player.
* On Easy difficulty, cougars are much too easy to thwart.
* Carcasses spawn more readily now when player is low on health and food.
* Multiplayer lobby: New column indicating private games.
* Icons for Original Coats in Wolf Customization now show those actual coats (previously showed icons for the Classic Coats).
* Added "Hide Ironwolves" toggle in My Wolves and Setup New Game panel.
* Improvements to mate hunting behavior.
* Mate is more eager to attack calves and fawns during calf-mother fights.
* Mate is a bit less jumpy when attacked.
BUGS FIXED:
* Slough Creek multiplayer: Sometimes no music playing after leaving den.* SC multiplayer: When choosing rendezvous site, text on World Map refers to dens instead.
* If you bite-hold a stranger wolf while sliding down a slope, wolves stop but camera keeps sliding.
* Mate (and other animals) too eager to slow down when encountering obstacles.
* Mate won't quite go home when sent home alone.
* Game stalls at end of sleep period if a notification is trying to be displayed but cannot.
* Sometimes mate doesn't return to player after a hunting excursion.
* Mate still too easily "distracted" when following the player
* Mate sometimes falls behind for no good reason and has to catch up to the player.
* Mate gets stuck in loops near creeks when moving on their own.
* NPCs can get stuck behind mid-sized obstacles.
* Pups don't come out when mate returns home alone.
* Wolves sometimes don't react to dangerous prey animals, letting the prey pummel them to death. (In particular, mate when traveling alone and running into bison.)
* Wolf pup carcass does not glow in scent view.
* In rare situations, mid-distance terrain does not get rendered when Enhanced Vegetation is enabled.
* In multiplayer chat panel, the scrollbar does not go to the right place if the player sends a message with the bar above the bottom.
* In multiplayer lobby, in a very specific state, game could stay stuck on "changing multiplayer region" notification.
* If number keys are remapped by player, then the multiplayer input keys can trigger other actions.
* Interface elements specific to pup-raising sometimes appear on other maps.
* Cursor focus is lost on the Bug Reporter when a non-pausing notification appears behind it.
* Stranger wolves do not always howl after chasing the player out of their territory.
* Missing text on notification when grizzly or coyotes give up den raid.
* In Slough Creek story mode, problems ensue if a player is inside the den when the pack begins to move to another den, or to the rendezvous site.
* In multiplayer lobby, if the list of games refreshes, the current selection can switch to a newly added game.
* Sometimes carcasses decay much too quickly. (Fix will work only in new games.)
* In certain circumstances, player can get stuck in den at end of Raise Pups quest.
* Cougar never arrives at den during raid.
* Typos.
* Terrain and water issues.
Changed files in this update