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Blazing Sails update for 5 January 2022

Version 1.7.2: First person animation improvements, new sound effects and more!

Share · View all patches · Build 7974775 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Happy New Year pirates!

We hope you all enjoyed the holidays and found some love, hugs, kisses, rum, treasure and whatnot.
To start off the new year we've prepared a small update bringing some much needed love to some of the aspects that had been forgotten. Namely, the quality of the first person experience, the movement system and the sounds.

In today's update we're introducing an important change which may require some getting used to if you've been playing the game for a while. We've introduced reduced air control. What does this mean, you wonder? Well, before today pirates were also birds as they were able to literally glide around in the air, often making it very difficult for other players to hit them or even see them at times. With reduced air control gliding in mid air is much more limited. You can still change your direction a little bit while in the air, but you will mostly jump towards your initial jump direction. Currently air control is set to 40% which still gives enough control to adjust your jump trajectory slightly. This change should make close combat a lot more fun and engaging.

As for the first person tweaks, there's a couple of new things.

Your weapons will now always remain visible, even when sprinting, but instead of disappearing they are now held down. And landing after a jump now has a bounce animation.

We've also changed the game's field of view system which now uses a vertical lock instead of a horizontal lock meaning widescreen monitors will now be able to fully enjoy the game as it's intended without awkward cropping. Note, that this change may require you to readjust your mouse sensitivity and FOV setting.

And we've also tweaked quite a few weapon sounds to make them more distinctive, more punchy and just generally of higher quality.

Patch notes:

Movement:
  • Air control reduction added (40% down from 100%) reducing the amount of control you have while jumping
Field of view (FOV):
  • Field of view is now locked vertically instead of horizontally
First person animations:
  • New sprinting weapon animations (weapons are now held down instead of disappearing)
  • Jump land bounce animation added
New / tweaked sounds:
  • New water splash sound
  • Flintlock sound tweaked
  • Quad-barrel flintlock sound tweaked
  • Heavy / fast sniper sounds tweaked
  • New musket sound
  • Half-barrel sound tweaked
  • New double barrel sound
  • Repeater sound tweaked
Bug fixes:
  • Falling or jumping on ship no longer uses walking animations while in air

Like this update? Let us know on Discord!

Blazing Sails Content Depot 1158941
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