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Monsters per second update for 3 January 2022

Version 0.55

Share · View all patches · Build 7964218 · Last edited by Wendy

Patchnotes via Steam Community

v. 0.55

Updates:
-new game mechanic “taming”:
You can use certain monsters from your zoo as support units.
Tamable monsters so far: wolf, alpha wolf, pachycephalo.
Tamed monsters can’t be controlled directly, but you can order them to
another character’s place by clicking the dog whistle button in the character menu.

-New status symbols for characters: Hunger, broken weapon, no arrows, no energy:
-New enemy hp bar (appears when hp is less than 100%).
-New defence structure hp bar (appears when hp is less than 100%).

UI:
-Added a timer which shows the seconds till the next wave of monsters appears.
-Changed some of the background images of some menus.
-New monster information for monsters in the zoo.

Changes:
-Changed the building images in the hub menu.

Windows 64-bit Monsters per second Content Depot 1603801
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