Happy new years everyone. The last major update has been pushed to Rifle Storm. It includes these changes:
* The final bunker region has been polished.
* Honey jar effect weakened, tweaked high threat battles, some battles will display an intro message.
* Polished bunker, polished some sound effects, counter / charged weapons will be use charge, added thermite rifle / yell sfx, many small fixes.
* Rare items no longer available for custom squads, fixes bug in generating random squad.
* Added Steam achievements, fixes severe weakness icon.
* Finished bunker tileset redesign.
* Added boss outfits to bunker.
* Removed unused code, added gain cash sfx. Balanced other sound effect levels, finished final battle cutscene.
* Fixes bug where no gadget found. Added third battle to bunker region.
* Increased rare weapon damage, added particle effects to some events, added new sound effects, confused doesn't increase evasion anymore, added new bunker battles.
* Antidote no longer heals, added remaining sfxs.
* Knockback damage increased, added heavy aid, tweaked enemy health, diff 5 more difficult, fixes bugs on statistics window, tweaked weapon damage, added two new gears, added beta tester names, fixes new high score always shown.
* Fixes blights not appearing on bunker battle, boosted late game enemies difficulty, some high threat battles are more difficult, blights last longer, medivac more expensive.
Update v0.7 - Bunker region completed, many bug fixes and tweaks
Update notes via Steam Community
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