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Dead Event update for 1 January 2022

Update #17

Share · View all patches · Build 7959483 · Last edited by Wendy

Patchnotes via Steam Community

Map Event:

Alien Invasion Dead Event Activated

Improvements:

-Raised max Growth level from 500->1000
-Monsters now grow in size based on random attributes
-Reduced the darkness at night
-Smashed a camera bug that made the world flicker when going down hills
-Smashed a bug with instant death from food and water
-Fixed animation bug on Cooti
-Nerfed Snek Inject skill
-Nerfed Crab Counter Stun skill
-Nerfed Scorpoid defense
-Nerfed Vitality attribute from +25->+10
-Modified Prowler Wurm summon to be less stupid
-Changed all items except weapons and armor to max stack of 1000
-Changed the mutation requirements around
-Adjusted starting camera
-Adjusted performance to help GPU temps
-Reduced zoom speed and added smoothing
-Reduced Koh offspring summon amount per level in half
-Reduced detail distance for performance
-Reduced ALL health and damage of monsters and creatures base and skills by half (reason is everything was too much health and damage we will adjust this as needed)
-Added Glowie Plant
-Increased base health per level and starting health for each creature
-Increased passive base health gain
-Increased map performance
-Reworked map to have more monster areas
-Reworked Humans and Aliens changed attack/damage clipping
-Removed Armor from UI (we don't use armor anymore)
-Removed Giant Jilly Fish due to a bug
-Removed movement speed from survival attribute

Dead Event Depot 1333491
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