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Update notes via Steam Community
Hotfix Update #29
Raids
Soften difficulty of first 6 years of a new colony

Pathing
Further refinement to doors
Further refinement to curved stairs

Equipping
Don't try to equip items that can't be reached

Projectiles
Resolve issues that prevent Mortals from pulling projectiles from some props
Projectiles decay over time in the world

Stone Walls
Add Stone Wall Variant
Lower slightly so they don't poke through floors

Ranged Combat
Improve Line of Sight checks
Improve hit detection
Noble Fates Content Depot 1769421
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